Adam Alter
Guest: Adam Alter
Date: 2020-11-13 | Duration: 2h 5m
Category: Health & Medicine
Episode Overview
About Adam Alter
Adam Alter is a prominent Professor of Marketing at New York University’s Stern School of Business, renowned for his expertise in consumer behavior and the psychological impact of technology. He is the author of two acclaimed books, *Drunk Tank Pink*, which explores how subtle cues influence our decisions, and *Irresistible: The Rise of Addictive Technology and the Business of Keeping Us Hooked*, where he delves into the mechanisms of addiction in our digital age. Alter's insightful research and engaging perspectives on how technology shapes our lives make him a compelling voice in contemporary discussions about marketing and human behavior. His work not only captivates academic audiences but also resonates with those seeking to understand the complexities of modern life.
Key Moments
- – Digital Addiction
- – Video Game Design
- – Virtual Reality
- – Social Media Impact
- – Behavioral Psychology
- – Technology and Society
- – Physical Exercise Motivation
- – Screen Time Management
- – Mental Health
- – User Experience Design
- – Data Privacy
- – Education and Technology
- – Human Connection
- – Endurance Running
- – Colorblindness Technology
- – Addiction Treatment
- – Parental Guidance
- – Technology Regulation
- 0:01:08 – Physical distancing and social connection challenges
- 0:04:10 – Playing addictive video games during travel
- 0:06:45 – Simplicity and addictiveness of Flappy Bird
- 0:08:48 – TikTok’s unique addictive features
- 0:10:55 – Extent of people's addiction to digital platforms
- 0:12:24 – Immersive 3D gaming experiences
- 0:14:45 – Speculation about living in virtual realities
- 0:17:19 – Changing communication preferences in modern life
- 0:21:15 – Insights from game designers on addiction
- 0:23:17 – Exploration of Sandbox and immersive virtual worlds
- 0:27:42 – Engineering omnidirectional treadmills for VR
- 0:30:01 – Using addictive tech to promote physical fitness
- 0:33:03 – Accessing information and its addictive design
- 0:36:11 – Importance of critical thinking about technology use
- 0:39:42 – Government intervention to regulate addictive platforms
- 0:42:11 – Acknowledging screen addiction and seeking help
- 0:44:27 – Audience reactions to the book on addiction
- 0:48:39 – Average daily screen time of American adults
- 0:51:48 – Struggles and relapse in gaming addiction recovery
- 0:55:21 – Psychological discomfort from unfinished digital tasks
- 0:58:18 – Obsession with marathon and ultra-endurance running
- 1:05:42 – Mental strategies for pacing in endurance sports
- 1:11:57 – Using addictive hooks for positive behavior change
- 1:16:11 – Personal experience of prolonged YouTube usage
- 1:18:12 – Educating children about technology’s challenges
- 1:21:35 – Need for critical thinking in education
- 1:24:51 – Use of big data in video game development
- 1:28:13 – Responsibility of tech companies in addiction
- 1:30:50 – Comparing tech addiction to tobacco addiction
- 1:34:02 – Challenges in finding solutions to tech addiction
- 1:39:16 – Psychological damage from social media on youth
- 1:43:48 – Parenting challenges in a tech-saturated world
- 1:45:22 – Minimizing screen exposure in daily routines
- 1:48:16 – Color perception and its effect on work
- 1:53:06 – Gender associations with color pink
- 1:57:31 – Introduction to Enchroma colorblindness glasses
- 2:01:39 – Closing thanks and book appreciation
Transcript Excerpt
Starting point is 00:00:00 the joe rogan experience train by day joe rogan podcast by night all day Starting point is 00:01:08 right? This is a time when we're being forced to physically distance ourselves from other people. Starting point is 00:01:52 the stuff that brings us value, that makes it possible to connect to people. You know, Starting point is 00:02:37 It's so difficult to get away. Starting point is 00:02:59 But like a writer who's trying to get work done, Starting point is 00:03:34 What was the reason? Starting point is 00:04:10 and I spent six hours playing this game so that by the time we landed, Starting point is 00:04:43 it, to try to get a sense of what I know, what I think of as the biggest, the single biggest change in the Starting point is 00:05:19 more deeply. Which was the game that you wrote about where the, the maker of the game, Starting point is 00:06:00 but the guy was making and killing. And, killing. And rare in this industry, and I think Starting point is 00:06:45 incredibly simple to play. Everything about it was incredibly straightforward. Starting point is 00:07:19 The thing about Flappy Bird is the bird, when he crashes, he just automatically reanimates and he starts flying again. And it almost feels rude to the bird at that point to say, I'm not going to keep Starting point is 00:08:10 you short circuit one of the things that pushes people away from what they're doing onto the next Starting point is 00:08:48 that's one of the features that people find uniquely addictive about TikTok Starting point is 00:09:14 Yeah, it's true on most of the video playing platforms now. Starting point is 00:09:33 to being deeply immersed in it as quickly as possible. Starting point is 00:09:58 don't tell you that it's time to move on. There's no sense of daylight. You know, it could be the Starting point is 00:10:55 That's how addicted people are. Starting point is 00:11:17 with it and they they talk about um you know this one guy was like i've lost...
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Who was the guest on Joe Rogan Experience #1564?
Adam Alter was the guest on JRE #1564. This page includes the episode overview, topics discussed, and related resources.
What topics were discussed on JRE #1564?
On Joe Rogan Experience #1564 with Adam Alter, topics include Digital Addiction, Video Game Design, Virtual Reality, and Social Media Impact.
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The full searchable transcript for Joe Rogan Experience #1564 with Adam Alter is available on this page, along with key topics and timestamps.